Imaging Ancient Worlds

The interpretation of epigraphic and archaeological material within the broader context of landscape, by means of creating a virtual model to reconstruct the sensory experiences of the ancient peoples who created the sites. Use of new technologies in computer graphics, including 3-D imaging, to support current research in archaeology and anthropology.
Taught Spring 2020 by John Darnell, Agnete Lassen, Roderick McIntosh, and Klaus Wagensonner
Course Number: 
ANTH 692, ARCG 692, NELC 537,